In space, crisis is a matter of time . . . .
GHOST ORBIT is an analog role-playing game about things breaking in space. You can expect to encounter gross neglect, runaway fires, explosive decompression, labor riots, hostile xenoforms, and maybe literal ghosts. The players take on the role of IWW Union Spacers trying to survive the day everything went pear-shaped. We play to find out how the spacers survive, and what they lose in the process.
GHOST ORBIT uses six-sided dice. You'll want two in a matching color and a third in a color that stands out. We recommend two black and one red die.
Your purchase includes:
- The Spacer Intake Manual, an eight page guide to creating your own spacer.
- The Union Rep Guide, an eight page primer on running the game, including a small sample crisis.
- The Spacer ID Form, a single page character sheet.
The Intake Manual and Union Rep Guide are formatted to be printed as half-letter booklets. Print them using your machine's booklet setting or take them to your local copy shop.
Critical Praise for GHOST ORBIT
Sticky Bunton: If you enjoy compact, rules-light games, have an itch for a more “realistic” sci-fi, and want to emulate media such as Alien or Event Horizon, then this is absolutely your game.
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Support this game at or above a special price point to receive something exclusive.
If you want to grab GHOST ORBIT but are experiencing financial hardship of any kind, please grab a community copy.
Every time GHOST ORBIT is purchased, and for every $5 tipped, a copy will be added to the community copy pool.
- Cleaned up Intake Manual and Union Rep Guide31 days ago
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